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AI Insights · Timothy · July 2022

Top 5 Cooking Games Performance in Netherlands Q2 2022

A look at the performance of the top 5 cooking games in the Netherlands during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Cooking Games Performance in Netherlands Q2 2022

In the second quarter of 2022, the top 5 cooking games in the Netherlands showcased varied performance trends across downloads, revenue, and active users. Here’s a closer look at how each game fared.

Fill The Fridge! from Rollic Games saw a slight fluctuation in weekly revenue, peaking at around $263 in mid-April and maintaining a range of $135 to $263 throughout the quarter. Weekly downloads experienced a notable dip in early May, falling to approximately 12K, but rebounded to around 22K by the end of June. The game also saw a steady increase in weekly active users, starting at 54K in late March and climbing to 67K by the end of June.

I Want Pizza, another title from Rollic Games, experienced a consistent, though modest, weekly revenue, remaining below $60 throughout the quarter. Weekly downloads steadily declined from 4.2K in early April to about 1.8K by the end of June. Similarly, weekly active users decreased from around 12K in early April to 7.2K by the end of June.

Sandwich Runner by DWANGO Co., Ltd. did not generate any revenue during this period. However, the game’s weekly downloads showed a significant drop from 4.8K in late March to under 1K by the end of June. Despite the decline in downloads, weekly active users remained relatively stable, fluctuating between 14K to 18K throughout the quarter.

Bacon – The Game, published by Philipp Stollenmayer, also did not generate revenue. The game’s weekly downloads saw a sharp decline from approximately 8K in late March to about 850 by the end of June. Weekly active users followed a similar trend, decreasing from around 17K in early April to just under 10K by the end of June.

Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. exhibited a more stable performance. The game’s weekly revenue ranged from $2.9K to $4.3K, with a notable peak at $4.2K in the last week of June. Weekly downloads fluctuated between 1.5K to 5.8K, while weekly active users saw a slight decline from 34K in late March to about 20K by the end of June.

These insights into the performance of the top 5 cooking games in the Netherlands for Q2 2022 are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022